List of Puzzle Elements
This is a working draft and "living document". It is by no means final or prescriptive and community edits are sought and encouraged. |
A Puzzle Element is an essential building block or characteristic of a puzzle. This list is intended to be an early first draft of an ongoing community project to catalogue and organise puzzle elements into a hierarchical and useful taxonomy, and should eventually catalog every page that is a member of Category:Puzzle Element.
Contributors are strongly encouraged to make edits to this page and to start discussion topics in the accompanying Talk page. The following is a list of suggested editing conventions:
<code>[[Name]]</code>
for each proposed Puzzle Elements (these can link to blank pages while this taxonomy is evolving)- italics for new additions
strikethoughfor deletions- Supported, Neutral, and Opposed suggestions - Used as discussion prompts such as name suggestions or Talk section discussions).
Presentation Elements
Presentation Elements refers to the surface form of a puzzle (how it is presented to the solver). These elements should all be characteristics that a lay-person or non-puzzler can identify and describe, without hunt experience or puzzling knowledge. Because they are surface level characteristics, structure elements should never require any spoiler warnings.
- Accessibility -
Accessibility Friendly
&Content Warning
tags - Media type - Elements that deviate from a "pen-and-paper" media, or printable / static web page:
Audio
- Audio file or collection of such filesVideo
- Video clip or collection of such clipsPhysical
- Physical object that requires manipulation or examinationInteraction
- Interaction event that requires physical and live presence. Could be subdivided further into Event, Runaround, Scavenger Hunt, etcInteractive
- Game applet, interactive fiction, mods or levels for external video games, ClueKeeper app, augmented reality, etc. Could be subdivided further particularly for Interactive FictionCode
- Executable code that requires compilation or interpretation [Better name?]File Archives
- Downloadable archives (.ZIP, etc) [Better name?]- Others -
Spreadsheet
?
- Presentation - Top level, and most immediately apparent appearance of the puzzle
Image Heavy
Text Heavy
- Choose Your Own Adventure, Walkthrough, Checklist, Script, DiaryMinimalist
- Puzzles where extremely little information is apparentClue Centric
- Image clues, Numbered clues, Unnumbered cluesGrid Centric
- May include Circular Grid, Spiral Grid, Hexagonal Grid
- Instructions - Nature of instruction provided with the puzzle
Explicit Instructions
- Instructions are provided explicitly as part of the puzzleExample Instructions
- Examples are provided as part of the puzzle, but deduction of rules is intended to be a part of the puzzleFlavortext
- Flavortext is provided, which may provide some cryptic allusions to the nature of the puzzleAsked And Answered
- Special category of puzzle where a narrative element is posed within the puzzle and answer provides a resolution to that question
- Completion - Submission mechanism that deviates from a regular answer checker
Sub-answer Checking
- Mechanism for submitting answers to sub-puzzle for intermediate confirmationTask Completion
- Completion of puzzle is contingent on finalising a particular task
Content Elements
Content Elements refers to elements, techniques that are encountered during the solving of a puzzle.
- Puzzle Type - This is the main categorisation of a puzzle and the most likely categorisation that helps solvers find other similar puzzles
- TBC
- Intermediate steps - Common solve path elements and stages that are utilised during the solve
- TBC
- Extraction - Techniques that are common to hunt puzzles which allow the "extraction" of a final answers from a puzzles that are not necessarily designed to result in a word or phrase
- TBC
Flavour Elements
Flavour Elements elements refer to either the topic (the subject matter of a puzzle) or the theme (the presentation of a puzzle) but either way provides identification of elements that may attract solvers with special interests, knowledge, or areas of expertise.
This listing is a deliberately selective list, extracted from the much more exhaustive listing in the original Google Doc link here. The intention is for a more "bottom-up" approach that can be expanded up to the desired level of detail.
Arts
- Could be combined to make "Arts & Literature"Culture
- Cultural trends not easily classified in other topical areas (hairstyles, fashions, etc) can go herePuzzle Culture
- Puzzles that reference previous, or other huntsMIT Culture
- All things MIT specific (Course catalog, floor plans, etc)
Food & Drink
- Cooking, Recipes, Mixology, etcGeography
Human Geography
- Locations, Countries / Cities, etc.Currency
is a likely sub category of thisPhysical Geography
- Mountains, Climate, Weather, etcCartography
- Map specific concepts (real or fictional)
Media
Movies
- Sub categorisations is possible here but is yet to be finalised (genres likeSci-Fi
, studios likeDisney/Marvel
, and other things likeAcademy Awards
, etc)TV Shows
- Sub categorisations is possible here but is yet to be finalised (genres likeReality & Game Shows
&Anime
, specific shows likeThe Simpsons
, etc)Music
- Sub categorisations is possible here but is yet to be finalised (genres likePop
,K-Pop
orClassical
, elements likeSheet Music
orLyrics
, etc). However music extraction elements likeSolfege
andMusic Identification
are categorised under Content ElementsInternet
- Webcomics, Youtube series, etc.Memes
may be another useful sub-categorisation with overlap to Culture category above
History
- TBC
Linguistics
- TBC
Literature
- Could be combined to make "Arts & Literature"- TBC
Religion
- TBC
Science & Technology
- includes mathematics- TBC
Sports & Recreation
- includes all hobbies and games too- TBC
Miscellaneous
- TBC